Panther II
Panther II — tier VIII medium tank, Germany, Tanks Blitz. 1,400 hit points, 220 damage, 203 mm penetration. Marks of excellence: 1,318 / 1,570 / 2,173. Armour in 3D, modules, shells, equipment and change history.
| Hit points | 1,400 |
|---|---|
| Damage | 220 |
| Penetration | 203 |
| Top speed | 55 |
| View range | 260 |
Guns
- 7,5 cm Kw.K. L/100 — AP 198 mm / 180, AP 244 mm / 150, HE 20 mm / 220
- 8,8 cm Kw.K. 36 L/56 — AP 155 mm / 220, AP 200 mm / 190, HE 44 mm / 270
- 8,8 cm Kw.K. 43 L/71 — AP 203 mm / 220, AP 237 mm / 190, HE 44 mm / 270
Marks of excellence
First mark — 1,318, second — 1,570, third — 2,173 average damage a battle.
Tank change history
26.8 — 22 July 2026
Moved to PBR materials.
- Hull armor, rear: 42 → 45 mm (+3)
- Turret armor, side: 89 → 90 mm (+1)
- Turret armor, rear: 89 → 90 mm (+1)
- stock gun: 7,5 cm Kw.K. L/100
- Урон в минуту: 1,811 → 2,037
- Damage (premium): 135 → 150
- Damage (3rd): 200 → 220
12.2 — 21 July 2025
- Velocity (3rd) · Sprgr 43: 1,000 → 700 m/s
- Shell velocity · Pzgr 39/43: 1,000 → 800 m/s
- Velocity (premium) · Pzgr 40/43: 1,250 → 1,000 m/s
11.10 — 17 March 2025
- Hull armor, front: 125 → 128 mm (+3)
- Hull armor, side: 62 → 80 mm (+18)
- Turret armor, front: 179 → 203 mm (+24)
- Turret hit points: 370 → 360 HP
- Hull hit points: 1,030 → 1,040 HP
11.4 — 12 September 2024
- Consumables: Вольфрамовые сердечники
9.5 — 7 December 2022
- Hit points: 1,450 → 1,400 (-50)
- Damage per minute: 2,118 → 2,257 (+139)
- Reload: 6.23 → 5.85 s (-0.38)
- Power: 700 → 850 hp (+150)
- Hull traverse: 47.35 → 57.50 °/s (+10.15)
- Тяговооружённость: 13.0 → 15.8 л.с./т
- Hull hit points: 1,080 → 1,030 HP
- top gun: 8,8 cm Kw.K. 43 L/71
- Скорострельность: 9.6 → 10.3
- Разброс на 100 м: 0.326 → 0.316
- stock gun: 7,5 cm Kw.K. L/100
- Тяговооружённость: 13.2 → 16.0 л.с./т
- Скорость поворота корпуса: 44.63 → 54.20 град/с
- Прочность: 1,350 → 1,300
8.2 — 18 August 2021
- Hull armor, front: 120 → 125 mm (+5)
- Hull armor, side: 60 → 62 mm (+2)
- Hull armor, rear: 40 → 42 mm (+2)
- Turret armor, front: 170 → 179 mm (+9)
- Turret armor, side: 85 → 89 mm (+4)
- Turret armor, rear: 85 → 89 mm (+4)
7.8 — 24 March 2021
- stock gun: 8,8 cm Kw.K. 36 L/56
- Penetration (premium): 195 → 200 mm
6.10 — 29 April 2020
- Hull armor, front: 100 → 120 mm (+20)
- Turret armor, front: 150 → 170 mm (+20)
- Turret armor, side: 60 → 85 mm (+25)
- Turret armor, rear: 60 → 85 mm (+25)
4.8 — 27 March 2018
- Hull traverse: 47.03 → 47.35 °/s (+0.32)
- Gun hit points: 150 → 170 HP
- stock gun: 7,5 cm Kw.K. L/100
- Hull Traverse Speed: 41.44 → 41.72 deg/s
4.2 — 12 September 2017
- Turret armor, front: 120 → 150 mm (+30)
3.9 — 23 May 2017
- top gun: 8,8 cm Kw.K. 43 L/71
- Damage (premium) · Pzgr 40/43: 220 → 190
- stock gun: 7,5 cm Kw.K. 42 L/70
- Damage (premium): 160 → 135
2.8 — 28 March 2016
- Consumables: Automatic Fire Extinguisher
- Provisions: Chocolate
- Provisions: Chocolate Bar
- Provisions: Standard Fuel
- Provisions: Improved Fuel
- Provisions: Protective Kit
- Consumables: Chocolate
2.7 — 1 March 2016
- Damage per minute: 1,971 → 2,118 (+147)
- Reload: 6.70 → 6.23 s (-0.47)
- top gun: 8,8 cm Kw.K. 43 L/71
- Aiming Time: 4.20 → 3.47
- Rate of Fire: 9.0 → 9.6
- stock gun: 7,5 cm Kw.K. L/100
- Damage per Minute: 1,734 → 2,177
- Rate of Fire: 10.8 → 13.6
- Reload Time: 5.54 → 4.41
- Aiming Time: 4.41 → 3.64
2.6 — 27 January 2016
- Terrain Crossing Capacity: Water: 52 → 75 %
- stock gun: 7,5 cm Kw.K. 42 L/70
- Terrain Crossing Capacity: Water: 45 → 68 %
2.3 — 22 October 2015
- stock gun: 10,5 cm Kw.K. L/28
- Penetration (3rd): 25 → 53 mm
- Damage per Minute: 2,090 → 2,759
- Damage (premium): 250 → 330
2.2 — 24 September 2015
- Dispersion on the move: 0.13 → 0.12
- Dispersion on hull traverse: 0.13 → 0.12
- top gun: 8,8 cm Kw.K. 43 L/71
- Aiming Time: 5.49 → 4.20
- stock gun: 7,5 cm Kw.K. 42 L/70
- Aiming Time: 4.66 → 4.54
2.1 — 28 August 2015
- stock gun: 7,5 cm Kw.K. 42 L/70
- Penetration (3rd): 38 → 20 mm
- stock gun: 10,5 cm Kw.K. L/28
- Damage per Minute: 2,759 → 2,090
- Damage (premium): 330 → 250
1.11 — 1 July 2015
- stock gun: 8,8 cm Kw.K. 36 L/56
- Penetration (premium): 171 → 195 mm
1.10 — 4 June 2015
- Consumables: Manual Fire Extinguisher
1.7 — 11 February 2015
- Hull traverse: 50.31 → 47.03 °/s (-3.28)
- Dispersion on turret traverse: 0.14 → 0.06
- Dispersion on the move: 0.17 → 0.13
- Dispersion on hull traverse: 0.17 → 0.13
- Terrain Crossing Capacity: Ground: 104 → 116 %
- Terrain Crossing Capacity: Water: 50 → 52 %
- top gun: 8,8 cm Kw.K. 43 L/71
- Aiming Time: 6.56 → 5.49
- stock gun: 7,5 cm Kw.K. 42 L/70
- Aiming Time: 5.52 → 4.66
- Terrain Crossing Capacity: Road: 116 → 104 %
- Hull Traverse Speed: 45.89 → 41.72 deg/s
- Terrain Crossing Capacity: Ground: 95 → 87 %
1.5 — 28 November 2014
- Power: 870 → 700 hp (-170)
- Weight: 48.36 → 53.84 t (+5.48)
- Hull traverse: 53.72 → 50.31 °/s (-3.41)
- Depression/Elevation Angles: Depression: 6 → 8 deg
- Engine hit points: 200 → 260 HP
- Power-to-Weight Ratio: 18.0 → 13.0 hp/t
- Terrain Crossing Capacity: Road: 104 → 130 %
- Terrain Crossing Capacity: Ground: 87 → 104 %
- Depression/Elevation Angles: Elevation: 17 → 20 deg
- Terrain Crossing Capacity: Water: 45 → 50 %
- Aiming Time: 6.10 → 6.56
1.1 — 12 June 2014
- Dispersion on the move: 0.15 → 0.17
- Dispersion on hull traverse: 0.15 → 0.17
- top gun: 8,8 cm Kw.K. 43 L/71
- Aiming Time: 5.87 → 6.10
- stock gun: 7,5 cm Kw.K. 42 L/70
- Aiming Time: 5.01 → 5.16
1.0 — 23 April 2014
Panther II added to the game.